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- !
- ! ButtonMagic UI panel resources
- !
-
- !Activate schemes and sgi mode by default
- !SGI Style guide specifies explicit focus within applications
- *useSchemes: all
- *sgiMode: true
- *keyboardFocusPolicy: explicit
- *applicationTitle: Button Magic
- ButtonMagic.minWidth: 425
- ButtonMagic.minHeight: 750
- ButtonMagic.width: 425
- ButtonMagic.height: 750
-
- ! Where to look for buttons
- *buttonDirectory: /usr/share/CosmoCreate/buttons
- *buttonFilter: \*.jbm
-
- ! Error messages
- *requiresArgument: %s erfordert ein Argument.
- *cantOpenError: Fehler beim ╓ffnen der Datei
- *cantWriteError: Fehler beim Schreiben in Datei. Zugriffsrechte prⁿfen.
- *cantWriteImageError: Fehler beim Schreiben in gerenderte Datei. Zugriffsrechte prⁿfen.
- *badButtonError: Fehler beim Lesen der SchaltflΣche. Fehlende oder ungⁿltige SchaltflΣchen-Datei.
- *quitDialogMessage: Ihre Arbeit wurde nicht gespeichert. Trotzdem beenden?
- *applyButton.labelString: Anwenden
- *previewButton.labelString: Vorschau
- *imageRenderMessage: Bild wird gerendert. Bitte warten.
- *unknownOption: %s: Unbekannte Option '%s'\n
-
- ! Dialog titles
- *buttonLightingEditor: SchaltflΣche Licht-Editor
- *buttonTexturePaletteTitle: SchaltflΣche Textur-Editor
- *buttonMaterialPaletteTitle: SchaltflΣche Material-Palette
- *textTexturePaletteTitle: Text-Textur-Editor
- *textMaterialPaletteTitle: Textmaterial-Palette
-
- ! File menu
- *File.labelString: Datei
- *File.mnemonic: D
- *File.Open.labelString: ╓ffnen...
- *File.Open.mnemonic: f
- *File.Open.accelerator: Ctrl<Key>o
- *File.Open.acceleratorText: Strg+O
-
- *File.Save.accelerator: Ctrl<Key>S
- *File.Save.acceleratorText: Strg+S
- *File.Save.labelString: Speichern
- *File.Save.mnemonic: S
-
- *File.Save As.labelString: Speichern unter...
- *File.Save As.mnemonic: u
-
- *File.Quit.labelString: Beenden
- *File.Quit.accelerator: Ctrl<Key>q
- *File.Quit.acceleratorText: Strg+Q
- *File.Quit.mnemonic: B
-
- *File.Save Image As: Bild speichern als...
-
- ! Edit menu
- *Edit.labelString: Bearbeiten
- *Edit.mnemonic: B
- *Edit.Background.labelString: Hintergrund...
- *Edit.Lights.labelString: Licht...
- *Edit.Image Options.labelString: Bildoptionen...
- *Edit.Shadow Color.labelString: Schattenfarbe...
- *Edit.Button Material.labelString: SchaltflΣchenmaterial...
- *Edit.Button Texture.labelString: SchaltflΣchentextur...
- *Edit.Text Material.labelString: Textmaterial...
- *Edit.Text Texture.labelString: Text-Textur...
- *Edit.Render Options.labelString: Optionen "Schatten" und "Antialiasing"...
-
- ! Help menu
- *menuBar*help.labelString: Hilfe
- *menuBar*help.mnemonic: H
- *helpMenu.helpOnContext.labelString: Kontextsensitive Hilfe
- *helpMenu.helpOnContext.mnemonic: K
- *helpMenu.helpOnContext.accelerator: Shift<Key>F1
- *helpMenu.helpOnContext.acceleratorText: Umschalt+F1
- *helpMenu.helpOnProduct.labelString: Produktinformationen
- *helpMenu.helpOnProduct.mnemonic: P
-
-
-
-
- ! File selection dialog messages
- *saveButtonAs: SchaltflΣche speichern als...
- *openButton: SchaltflΣche ÷ffnen...
- *browseButton: SchaltflΣche ersetzen...
-
- ! Print formats...
- *floatFormat: %0.1f
- *fontSizeValue.printFormat: %0.4f
-
- ! Font information
- *fontFamilyLabel.fontList: SGI_DYNAMIC BoldLabelFont
- *fontFamilyLabel.labelString: Schrift:
- *fontSizeLabel.fontList: SGI_DYNAMIC BoldLabelFont
- *fontSizeLabel.labelString: Schriftgr÷▀e:
- *fontSize6.labelString: 6
- *fontSize8.labelString: 8
- *fontSize10.labelString: 10
- *fontSize12.labelString: 12
- *fontSize14.labelString: 14
- *fontSize18.labelString: 18
- *fontSize24.labelString: 24
- *fontSize32.labelString: 32
- *fontSize36.labelString: 36
- *fontSize48.labelString: 48
- *fontSize64.labelString: 64
- *fontSize96.labelString: 96
- *fontSizeCustom.labelString: benutzerdefiniert
- *fontSizeOption.labelString:
- *justifyLabel.fontList: SGI_DYNAMIC BoldLabelFont
- *justifyLabel.labelString: Ausrichten:
- *justifyLeft.set: True
- *lineLabel.fontList: SGI_DYNAMIC PlainLabelFont
- *lineLabel.labelString: Zeilen.
- *lineSpacing.labelString: Zeilenabstand:
- *lineSpacingLabel.labelString: Zeilenabstand:
- *style.labelString: Typ:
-
- ! Button Properties dialog
- *browse.labelString: Durchsuchen...
- *button size.labelString: SchaltflΣchengr÷▀e:
- *resizeGrow: Vergr÷▀ern
- *resizeConstant: Konstant
- *Button Style.labelString: SchaltflΣchentyp:
- *buttonResolutionForm.width.labelString: Breite:
- *buttonResolutionForm.height.labelString: H÷he:
- *buttonResolutionForm.pixels.labelString:
- *buttonAlignmentForm.alignment.labelString: Anpassen:
-
- ! Button option menus...
- *resizeMenu*In Pixels.labelString: In Pixel
- *resizeMenu*To Fit Text.labelString: An Text anpassen
- *alignMenu*Inked Area.labelString: Farbiger Bereich
- *alignMenu*Font Body.labelString: Schrift
-
- ! Extras (more options)
- *extrasForm*Left.labelString: Links:
- *extrasForm*Right.labelString: Rechts:
- *extrasForm*Top.labelString: Oben:
- *extrasForm*Bottom.labelString: Unten:
-
- ! Light Editor
- *distanceSliderLabel: Lichtabstand
- *lightDirectionLabel: Richtung
- *lightPositionLabel: Position
-
-
- ! Defaults
- *lineSpacingValue.value: 1.0
- *fontSizeValue.value: 6.0
- *scrolledText.value: "Beispiel\nText"
- *textFInsensitiveBackground: SGI_DYNAMIC ReadOnlyBackground
-
- ! Overwrite File dialog
- *overwriteDialog.dialogTitle: Button Magic: Warnung
- *overwriteDialog.okLabelString: ▄berschreiben
- *overwriteDialog.cancelLabelString: Abbrechen
- *overwriteDialog.messageString: Vorhandene Datei ⁿberschreiben?
-
- ! Warning & Error dialogs
- *Warning Dialog.dialogTitle: Button Magic: Warnung
- *Error Dialog.dialogTitle: Button Magic: Fehler
-
- ! browser dialog
- *browserLaunchDialog.dialogTitle: Browser-Startdialog
- *browserLaunchDialog.messageString: Hilfe starten...
-
- ! Product info dialog
-
- *productInfoDialog.dialogTitle: Button Magic: Produktinformationen
- *productInfoDialog.productDesc: \n\
- Produziert von: \n\
- Jim Miller, Richard Lee, Baron Roberts und Ariel.\n\n\
- Vielen Dank auch unseren Sommer-Praktikanten:\n\
- Adam Krawitz und Justin Legakis.\n\n\
- Copyright 1996 Silicon Graphics, Inc.
-
-
-
- *XmFileSelectionBox.fileListLabelString: Dateien
- *XmFileSelectionBox.SelectionLabelString: \304nderungen speichern?
- *XmFileSelectionBox.okLabelString: OK
- *XmFileSelectionBox.applyLabelString: Standard
-
- *XmFileSelectionBox.cancelLabelString: Nicht speichern
- *XmFileSelectionBox.helpLabelString: L\366schen
-
- *XmSelectionBox.okLabelString: Lesen
- *XmSelectionBox.applyLabelString: Anwenden
- *XmSelectionBox.cancelLabelString: Abbrechen
- *XmSelectionBox.helpLabelString: Hilfe
- *XmSelectionBox.SelectionLabelString: Selektieren:
-
-
- !! All new additions below this line
-
- !*XmFileSelectionBox.dirListLabelString:
-
- !! Misc
- *File.labelString: Datei
- *Edit.labelString: Bearbeiten
- *buttonPanelFrame*Margins.labelString: RΣnder
-
- !! Light Editor
- *lightEditor*menuBar*Create.labelString: Erstellen
- *lightEditor*menuBar*Help.labelString: Hilfe
- *lightEditor*menuBar*Point Light.labelString: Punktuelles Licht
- *lightEditor*menuBar*Directional Light.labelString: Gerichtetes Licht
- *lightEditor*menuBar*On Light Editor.labelString: Bei Licht-Editor
- *lightEditor*scrlistForm*Lights.labelString: Lichter
- *lightEditor*buttonsForm*Show All Icons.labelString: Alle Symbole zeigen
- *lightEditor*buttonsForm*Light On.labelString: Licht an
- *lightEditor*buttonsForm*Remove.labelString: Entfernen
- *lightEditor*direditForm*Direction: Richtung
- *lightEditor*colorForm*Color.labelString: Farbe
- *lightEditor*rowcol1*Light Distance: Lichtabstand
- !!!!!!!!!!!!!!!!!!!!
- ! Materiel Editor
- !!!!!!!!!!!!!!!!!!!!
- !! File Menu
- *materialEditor*menuBar*File.labelString: Datei
- *materialEditor*menuBar*New.labelString: Neu
- *materialEditor*menuBar*Save.labelString: Speichern
- *materialEditor*menuBar*Save As.labelString: Speichern unter
- *materialEditor*menuBar*Reset Palette.labelString: Palette zurⁿcksetzen
- *materialEditor*menuBar*Delete Palette.labelString: Palette l÷schen
- *materialEditor*menuBar*Close.labelString: Schlie▀en
-
- ! Edit Menu
- *materialEditor*menuBar*Edit.labelString: Bearbeiten
- *materialEditor*menuBar*Cut.labelString: Ausschneiden
- *materialEditor*menuBar*Copy.labelString: Kopieren
- *materialEditor*menuBar*Paste.labelString: Einfⁿgen
- *materialEditor*menuBar*Delete.labelString: L÷schen
-
- !! Palette Menu
- *materialEditor*menuBar*Palettes.labelString: Paletten
- *materialEditor*menuBar*Next.labelString: Weiter
- *materialEditor*menuBar*Previous.labelString: Zurⁿck
- !
- !! Misc
- *materialEditor*Edit Color.labelString: Farbe bearbeiten
- *materialEditor*Amb:.labelString: Umg
- *materialEditor*Diff:.labelString: Diffus
- *materialEditor*Spec.labelString: Spekt
- *materialEditor*Emis.labelString: Eigen
- *materialEditor*Shininess.labelString: Glanzwert
- *materialEditor*Transp.labelString: Transp
- *materialEditor*Material List.labelString: Materialliste
- *materialEditor*Continuous.labelString: Ununterbrochen
- *materialEditor*Manual.labelString: von Hand
- *materialEditor*Help.labelString: Hilfe
- !
- !!!!!!!!!!!!!!!!!!!!!!!!!!!!
- !!! Texture Editor
- !!!!!!!!!!!!!!!!!!!!!!!!!!!!
- ! File Menu
- *textureEditor*menuBar*File.labelString: Datei
- *textureEditor*menuBar*New.labelString: Neu
- *textureEditor*menuBar*Reset Palette.labelString: Palette zurⁿcksetzen
- *textureEditor*menuBar*Delete Palette.labelString: Palette l÷schen
- *textureEditor*menuBar*Close.labelString: Schlie▀en
- !
- !! Edit Menu
- *textureEditor*menuBar*Edit.labelString: Bearbeiten
- *textureEditor*menuBar*Show Image.labelString: Bild anzeigen
- *textureEditor*menuBar*Import.labelString: Importieren
- *textureEditor*menuBar*Delete.labelString: L÷schen
- *textureEditor*menuBar*Edit Texture Color.labelString: OberflΣchenfarbe berbeiten
- !
- !! Palettes Menu
- *textureEditor*menuBar*Palettes.labelString: Paletten
- *textureEditor*menuBar*textEdpulldown*Next.labelString: Weiter
- *textureEditor*menuBar*textEdpulldown*Previous.labelString: Zurⁿck
- !
- !! Misc Buttons
- *textureEditor*buttonForm*Mapping.labelString: Abbilden
- *textureEditor*buttonForm*Options.labelString: Optionen
- *textureEditor*buttonForm*default.labelString: Standard
- *textureEditor*buttonForm*reflection.labelString: Spiegelung
- *textureEditor*buttonForm*xy plane.labelString: XY-Ebene
- *textureEditor*buttonForm*yz plane.labelString: YZ-Ebene
- *textureEditor*buttonForm*xz plane.labelString: XZ-Ebene
- *textureEditor*buttonForm*unknown.labelString: unbekannt
- *textureEditor*buttonForm*repeat.labelString: Wiederholen
- *textureEditor*buttonForm*clamp.labelString: Begrenzen
- *textureEditor*buttonForm*repeat X.labelString: X wiederholen
- *textureEditor*buttonForm*repeat Y.labelString: Y wiederholen
- *textureEditor*slidersForm*Translate X.labelString: X ⁿbersetzen
- *textureEditor*slidersForm*Translate Y.labelString: Y ⁿbersetzen
- *textureEditor*slidersForm*Rotate.labelString: Rotatieren
- *textureEditor*slidersForm*Repeat X.labelString: X wiederholen
- *textureEditor*slidersForm*Repeat Y.labelString: Y wiederholen
- *textureEditor*Accept.labelString: Annehmen
-
- !! The following are hidden functions for the viewer...
- !*popup_functions.functions.Help.labelString: Help
- !*popup_functions.functions.Home.labelString: Home
- !*popup_functions.functions.Set Home.labelString: Set Home
- !*popup_functions.functions.View All.labelString: View All
- !*popup_functions.functions.Seek.labelString: Seek
- !*popup_functions.functions.Copy View.labelString: Copy View
- !*popup_functions.functions.Paste View.labelString: Paste View
- !*popup_functions.draw style.as is.labelString: as is
- !*popup_functions.draw style.hidden line.labelString: hidden line
- !*popup_functions.draw style.no texture.labelString: no texture
- !*popup_functions.draw style.low resolution.labelString: low resolution
- !*popup_functions.draw style.wireframe.labelString: wireframe
- !*popup_functions.draw style.points.labelString: points
- !*popup_functions.draw style.bounding box (no depth).labelString: bounding box (no depth)
- !*popup_functions.draw style.move same as still.labelString: move same as still
- !*popup_functions.draw style.move no texture.labelString: move no texture
- !*popup_functions.draw style.move low res.labelString: move low res
- !*popup_functions.draw style.move wireframe.labelString: move wireframe
- !*popup_functions.draw style.move low res wireframe (no depth).labelString: move low res wireframe (no depth)
- !*popup_functions.draw style.move points.labelString: move points
- !*popup_functions.draw style.move low res points (no depth).labelString: move low res points (no depth)
- !*popup_functions.draw style.move bounding box (no depth).labelString: move bounding box (no depth)
- !*popup_functions.draw style.single buffer.labelString: single buffer
- !*popup_functions.draw style.double buffer.labelString: double buffer
- !*popup_functions.draw style.interactive buffer.labelString: interactive buffer
- !*popup_menu.menu.Functions.labelString: Functions
- !*popup_menu.menu.Draw Style.labelString: Draw Style
- !*popup_menu.menu.Viewing.labelString: Viewing
- !*popup_menu.menu.Decoration.labelString: Decoration
- !*popup_menu.menu.Headlight.labelString: Headlight
- !*popup_menu.menu.Preferences....labelString: Preferences...
-
- *backGroundColorEditor: Background Color Editor
- *backgroundColorEditor*geometry: 350x170
- *backgroundColorEditor*Match Color.labelString: Farbe zuordnen
-
- !!
- !! Bereich "Wiedergabeoptionen"
- !!
- *renderOptions*antialiasing.labelString: Antialiasing:
- *renderOptions*none.labelString: Keine
- *renderOptions*solid.labelString: Glatt
- *renderOptions*dithered.labelString: Angepa▀t
- *renderOptions*low.labelString: Niedrig
- *renderOptions*medium.labelString: Mittel
- *renderOptions*high.labelString: Hoch
- *renderOptions*shadow.labelString: Schatten aktivieren
- *renderOptions*xOffset.labelString: X-Versatz:
- *renderOptions*yOffset.labelString: Y-Versatz:
- *renderOptions*fringe.labelString: Kante:
- *renderOptions*opacity.labelString: OpazitΣt:
- *renderOptions*blend.labelString: Mischen:
- *renderOptions*close.labelString: Schlie▀en
- *renderOptions*help.labelString: Hilfe
-
-
-